Dable – Update 1.1

As I said, I was concerned about performance and this is basicly fix for that. Also few other things got fix as well. There is still plenty of bugs, in code and in assets, but they aren’t so important ones, so I decided to leave them.


* Now city background continues seamlessly to grass areas
* Fixed healing effect
* Changed to shadow textures, now required texture size from gpu is 4096x4096
* All static entities (excluding cave) uses now static geometry
* Fullscreen antialiasing works this time
* Now is possible to start a new game after death
* Added loading screen when game is launched
* Better memory handling


Download Dable 1.1